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Old Nov 26, 2007, 01:13 PM // 13:13   #21
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Just like olias and Zenmai, it could be a Bonus dungeon accesible is you own both EotN and Prophecies.
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Old Nov 26, 2007, 01:15 PM // 13:15   #22
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Quote:
Originally Posted by circuscalamity
Tragedy being the death of his prized moa bird
Yes excellent idea. /signed
Also we(maybe monks only) had to haul around some urn in there, that could show up again too.

I don't think I've ever seen that necro collector in there ever again; if she is indeed in there, she must have run out of candles after a few years, so those previously friendly spirits wouldn't be so friendly anymore.
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Old Nov 26, 2007, 03:19 PM // 15:19   #23
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/signed
and /signed again

and /signed even if made into a new Bonus Mission Pack sold for 9.99$ or something like that
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Old Nov 26, 2007, 04:43 PM // 16:43   #24
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Quote:
Originally Posted by circuscalamity
I love this idea of someone being trapped down there. What I think would make it more interesting is if the trapped was not a notable bad guy, but a character that was never really considered after his tragedy in pre...

Tragedy being the death of his prized moa bird
The guy who lost his prized moa bird was Pitney, who ended up in Piken Square in Post-Searing Ascalon as part of the vanguard. He wouldn't be trapped in the catacombs.
http://gw.gamewikis.org/wiki/Pitney

Regardless, /signed for catacombs dungeon in post-searing Ascalon.
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Old Nov 26, 2007, 06:40 PM // 18:40   #25
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Hmmm. What about Oberan? I know that we kill him after the searing, but that doesn't mean that he can't have crawled back down into the catacombs to nurse his wounds, and stew for a few years about the whelp that killed his minions.
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Old Nov 26, 2007, 06:42 PM // 18:42   #26
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If they do that.. I'm buying GWEN lol

/signed
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Old Nov 26, 2007, 07:28 PM // 19:28   #27
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At least his servants could still be there.
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Old Nov 26, 2007, 07:31 PM // 19:31   #28
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Originally Posted by Solo_uw_ftw
If they do that.. I'm buying GWEN lol

/signed
Well, I guess you are gonna be saving the money for something else then. Ain't gonna happen.
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Old Nov 26, 2007, 07:47 PM // 19:47   #29
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To make it possible for only GW:EN people to access it, you can simply have Gwen (once completed the game), she hands you an old relic where she kept it as a memento. You as the player realized that it's actually a key to a one of the Asuran gates. This one in particular leads to the Catacombs. It's actually much huger than anyone would have expected in pre.
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Old Nov 26, 2007, 08:01 PM // 20:01   #30
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/signed.

Heck, the Asura have portals everywhere. Why not one from somewhere like CTC (or near it) to Catacombs? (Similar to Gadd's Encampment-->Shards of Orr entrance).

<---- goes to make pre character just to play in catacombs.
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Old Nov 26, 2007, 08:25 PM // 20:25   #31
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Yeah. One part of the catacomb could have crumbled. Revealing the gate. then you find the gate to get there... and finally use them.
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Old Nov 26, 2007, 08:28 PM // 20:28   #32
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Great ideas, everyone. Thanks for the support, and for those of you who haven't posted, I'd love to hear your thoughts!
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Old Nov 26, 2007, 08:28 PM // 20:28   #33
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/signed

Oh yes, this is exactly what we want
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Old Nov 26, 2007, 08:36 PM // 20:36   #34
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ok, not too Hijack this thread too much BUT....

They could also had an additional dungeon like the Catacombs in Faction and Nightfall

In Faction it could be the old forgotten Library of Shin jea monastary

And in Nightfall Even older level and rooms of Faranur city.

Just trowing that out there

As for the Catacombs of ascalon.

A Definate /Signed
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Old Nov 26, 2007, 08:42 PM // 20:42   #35
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Quote:
Originally Posted by Halmyr
ok, not too Hijack this thread too much BUT....

They could also had an additional dungeon like the Catacombs in Faction and Nightfall

In Faction it could be the old forgotten Library of Shin jea monastary

And in Nightfall Even older level and rooms of Faranur city.

Just trowing that out there

As for the Catacombs of ascalon.

A Definate /Signed
Good thought, but I think the idea of bringing back the very first dungeon-like area as an ACTUAL dungeon would give the nastaligic feeling people love, and guarentee this area's replay value.
As for the other areas, it would seem the more of these areas that were released would destroy the significance of the last.

Stick to topic please.
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Old Nov 26, 2007, 09:37 PM // 21:37   #36
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Quote:
Originally Posted by circuscalamity
The idea is to keep it where it is, but only make it accessable to GW:EN owners.
there people who dont have EoTN would be complaining because its in ascalon...which was destroyed in EoTN so i dont see why you need it to play a dungeon in ascalon...that would be crooked and a-net would get a crap tone of complaints
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Old Nov 26, 2007, 09:55 PM // 21:55   #37
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GW:EN only,in sardelac sanitarium have an NPC outside of the brick wall?
(also what about GW:EN stuff in factions/nf?)
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Old Nov 26, 2007, 10:20 PM // 22:20   #38
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/signed on one condition, please don't make its design like Slaver's requiring killing different bosses before getting able to finish the quest.

Slaver's is so poorly designed that its hard to find people in the same stage as yourself, requiring to redo bosses and help out just to get others to the boss that you need.
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Old Nov 26, 2007, 10:38 PM // 22:38   #39
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/signed.

Uh 3 requests.
1. Put a large dragon in it he hee >.> that its off in the distance that we can't reach >.> as a little reason for the boards and wiki to ASPLODE for 3 days.

2. Making it a prophecy's Elite mission, that only Prophecies and GWEN owners can access.

3. You NEED to have some kinda huge Leviathan like creature in there.
Hell HAVE an undead Leviathan in there.
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Old Nov 26, 2007, 10:43 PM // 22:43   #40
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Quote:
Originally Posted by ensoriki
/signed.

Uh 3 requests.
1. Put a large dragon in it he hee >.> that its off in the distance that we can't reach >.> as a little reason for the boards and wiki to ASPLODE for 3 days.

2. Making it a prophecy's Elite mission, that only Prophecies and GWEN owners can access.

3. You NEED to have some kinda huge Leviathan like creature in there.
Hell HAVE an undead Leviathan in there.
Quote:
Originally Posted by Assyrian
there people who dont have EoTN would be complaining because its in ascalon...which was destroyed in EoTN so i dont see why you need it to play a dungeon in ascalon...that would be crooked and a-net would get a crap tone of complaints
I suppose there would be a problem concerning the fact that you'd HAVE to own Prophecies, when A-Net declared any campaign would allow access to GW:EN features, so I think an Elite Mission would be more suitable.
If this feature was added as such, an Elite area would finally exist in ALL of the campaigns.
Good point Assyrian.
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